Mesh is coming to Second Life. This is probably the biggest thing since PRIMS. From everything I heard from friends our world will get more amazing by the end of summer.
Here's an article from Madame Aprille Shepherd's Twitter (from Rand Linden) after the break!
Of all of the things that excite us about Second Life, and there are many,
Mesh is near the top of our list. Since the Mesh Project Viewer has been available, many content creators have given it a try on the test grid and we have only seen a small glimpse of the unlimited creative potential that this technology brings to Second Life. On behalf of everyone at the Lab, we want to thank everyone who have participated in the test and created these cool
videos demonstrating the power of Mesh.
So, now that you are excited about trying it out on the Main Grid, we wanted to share the launch time line, as
promised.
In July, we will enable a limited set of regions to use Mesh and will roll it out, in a phased approach, throughout August. By the end of August, everyone in Second Life will be able to import Mesh objects. Of course, if we run into unforeseen issues or bugs, then this time line will need to shift.
We know that you must have a lot of questions regarding policies, costs, and how Mesh objects will be weighted. Although we cannot share these details yet, we will continue to keep you informed on our progress and other relevant news on this blog.
So buckle up and get ready for a whole new wave of creativity in SL.
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