I came across what seems to be a very innovative tool for machinima, and in turn Second Life Porn Production. A HUD called "Auto Cam" which allows you to film from 16 pre set camera angles. Which will even "cut" to a new camera when you go out of shot. The Youtube video below is NOT EDITED, it is one long filmed clip, demonstrating the capabilities of how the HUD switches between its various camera views.
These pics serve no purpose at all really. Aside from pure titilation. |
( Editors Note : I have now bought this HUD, and although I'm far from unlocking all it's potential, so far i have discovered that it is mostly only useful for shots where you would be walking, or exploring a sim ( As the Youtube Video shows. ). Which seems good for "breaking up" that standard way we all get filmed when we are walking ourselves in a shot. It works very well, as soon as you walk out of shot, a new camera angle kicks in, and you can custom select what angles those are. I can think of a few movies i have shot where I'd have liked to experiment with that.
Dancing in the club testing it, i found it has a lot of potential for setting up the camera views, and hitting keys/gestures ( 1-6 ) selecting camera angles, like you see in TV production, when a director states a camera choice to go to. So, at a busy event this could be a good way to quickly go between shots and camera views very fast and grab varied video constantly.
Atm, i can only see myself using this very rarely. But I'm glad i have it. Other people who shoot other types of movies, and have other ways of shooting would probably use it far more. I also think it would come into its own at busy events, as a way of exploring and filming letting the hud do the work. )
ACP is the new essential time saving tool designed to aid you in creating machinima, filming events in SL or just for adding a cinematic feel to your role play and exploration. It can automatically find unobstructed camera positions as you move through a scene, keeping your avatar in shot at all times.
As you move around in Second Life, the ACP HUD checks 16 camera positions surrounding your avatar, selecting those that have a clear, unobstructed view. As soon as your avatar moves out of one shot, it will select a new unobstructed view automatically. This will work even if you move inside a building.
More un warranted titilation. |
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